Skip to content

roryhoy/max_fps_cam

Repository files navigation

max_fps_cam

A small Max patcher for mouse movement mapped to jit.gl.camera rotate messages.

Bring the first_person_camera abstraction into your patch.

A sample patch with a basic Jitter world and camera is also provided (fps_example_world).

For a more traditional FPS feel with grounded camera movement and WASD controls, check out the fps_physics_example_world. Note: this is relatively rough, but should give a good idea on how to implement this kind of control into your world.

Discussion / Issues

If you run into anything that isn't behaving as expected, let me know in the Issues tab!

About

First person jit.gl.camera control for Max MSP

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages