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Should "system" ABI be "win64" on x86_64 windows? #11261

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brson opened this issue Jan 1, 2014 · 4 comments
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Should "system" ABI be "win64" on x86_64 windows? #11261

brson opened this issue Jan 1, 2014 · 4 comments
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O-windows Operating system: Windows P-low Low priority

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@brson
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brson commented Jan 1, 2014

I don't know anything about the windows ABI, but this seems plausible.

@brson brson mentioned this issue Aug 12, 2014
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@klutzy
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klutzy commented Aug 14, 2014

On win64 LLVM treats extern "C" as same as extern "win64", so current status (extern "system" is extern "C") is okay.
(We have explicit notion of "win64" only because the calling convention is also used in uefi.)

@pnkfelix
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From the evidence we have so far, it sounds like the behavior is going to stay the same from the point of view of the programmer, though we may change the underlying implmentation.

P-low, not 1.0.

@vadimcn
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vadimcn commented Aug 30, 2014

@brson, I don't quite understand the question you are posing here. Win64 has only one calling convention, so "system" == "C" == "win64".

@brson
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brson commented Sep 12, 2014

Seems like whether we treat 'system' as 'C' or 'win64' is just an internal detail. Closing.

@brson brson closed this as completed Sep 12, 2014
flip1995 pushed a commit to flip1995/rust that referenced this issue Jul 31, 2023
[`unnecessary_find_map`]: look for then_some

Closes rust-lang#11260

changelog: [`unnecessary_find_map`]: lint `.then_some()` in closure
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Labels
O-windows Operating system: Windows P-low Low priority
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