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Add basic Mook class #1

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Add basic Mook class #1

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jag1g13
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@jag1g13 jag1g13 commented Jul 31, 2017

Mooks are able to engage in combat (test_mook_battle in test_mook.py).

Design decisions to make (may require changes):

  • Should Mooks raise exceptions when they die?
  • Should the deck be passed to all functions requiring a card flip, or should there be a singleton deck that all flips can draw from?
  • Verify JSON schema (and add extra bits as they arise when going through source books)
  • How to handle damage flips? Attacker makes them with knowledge of defence modifiers, or defender makes them with knowledge of attack modifiers?

@jag1g13 jag1g13 requested a review from smangham July 31, 2017 12:10
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