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public func stop() { audioEngine.stop() audioEngine.reset() audioEngine = nil captureSession.stopRunning() }
on 2nd call, audioEngine.stop() will crash since audioEngine is nil.
The text was updated successfully, but these errors were encountered:
Fix issue vadymmarkov#31 - crash if InputSignalTracker.stop() is call…
474584b
…ed twice in a row Signed-off-by: Guillaume Laurent <glaurent@telegraph-road.org>
Fixed by #32
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public func stop() {
audioEngine.stop()
audioEngine.reset()
audioEngine = nil
captureSession.stopRunning()
}
on 2nd call, audioEngine.stop() will crash since audioEngine is nil.
The text was updated successfully, but these errors were encountered: