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Releases: warriormaster12/SpeedEngineVk

SpeedEngineVk version 0.15

13 Sep 16:46
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Screenshot_20200913_193846

It was fun and challenging to get the Vulkan renderer to do the same things as my "OpenGlEngine" project but now SpeedEngineVk is finally ready for a version bump.

Features:
-fly cam with mouse and keyboard
-shaders are now compiled automatically, no need for a seperate Shell script :D
-renderer can now display multiple objects with different diffuse textures
-program can now generate a config file with which users can manipulate some parameters of the renderer

Known bugs:
-on Windows camera looks at a wrong direction. The issue fixes itself when moving a mouse (tested with Wine)

Refactored rendererer

17 Jul 16:42
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This is rewritten version of the same demo. The difference in the software itself isn't noticeable but the source code has drastically improved.

New renderer feature: Mipmaps that are used as a lod method.

Fix: The software is packaged as release.

SpeedEngineVk can display a 3D model

06 Jun 14:40
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Learning Vulkan was tough but worth it. The renderer can now display a 3D model and still runs more than 60 fps :D

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