Releases: Pherakki/Blender-Tools-for-DSCS
Blender Tools for DSCS v0.2
- Many bugfixes
- 900% (yes, not 90%) speedup on model export by making the vertex-splitter dramatically more efficient
- Better handling of animation names (automatically removes/inserts the connecting "_" between the overlay name and model name)
- Significantly better animation interpolation for export
- Remove Modelling/Animation/QA modes, replace with just a checkbox to I/O animation files
- Cull empty vertex weights from vertex groups automatically
- Make the culling limit for vertex weights configurable
- (A big one!) Add option to automatically adjust shader names to reflect the number of vertex groups are in the model - should significantly reduce the occurrence of vertex buffer misalignment in-game
Blender Tools for DSCS v0.1.1
Bugfix release, including:
- Normals are now fixed for both import and export (hopefully)
- Bounding boxes are now correctly calculated
- Bounding spheres are calculated consistently with the original models (although these spheres may be incorrect)
- Animated translations and scales now use LERP interpolation
- Additional small fixes
Blender Tools for DSCS v0.1
The first full release of the tools, featuring a lot of bugfixes over the alpha releases. This version of the tools should have the minimal set of features for general model export, and includes a new importer for Megido 72.
v0.1-alpha.5
- Large number of bugfixes
- Support for camera import / export
- Support for light import / export
- Better handling of materials and material custom properties
- Better handling of mesh custom properties
- Vertex merging on import to create a closer-to-manifold mesh
- (Hopefully) fixed the Explosive Mesh bug
v0.1-alpha.4
Model export now much better supported. Animation import and export also added. As usual, lots of bugfixes.
There are still several features missing that are required for a full release, but this pre-release makes model export much easier.
Check the wiki for basic instructions on performing a successful export of models and animations.
Blender Tools for DSCS v0.1-alpha.3
Many bugfixes over the previous release. Includes source code for animation readers, but does not import animations yet.
Adds experimental PS4 support - there will be some import failures (please report).
Update: bugfix for the skelreader not exporting total file size correctly
Blender-Tools-For-DSCS-v0.1-alpha.2
Several bugs fixed and support for shader copying added (no use within Blender itself)
Blender-Tools-for-DSCS-v0.1-alpha.1
Initial preview release.
There is a known bug where Blender will incorrectly re-calculate the required normals; but this can in principle be fixed inside Blender by copying normals from one mesh to another.