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Releases: Pherakki/Blender-Tools-for-DSCS

Blender Tools for DSCS v0.2

30 Mar 18:40
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  • Many bugfixes
  • 900% (yes, not 90%) speedup on model export by making the vertex-splitter dramatically more efficient
  • Better handling of animation names (automatically removes/inserts the connecting "_" between the overlay name and model name)
  • Significantly better animation interpolation for export
  • Remove Modelling/Animation/QA modes, replace with just a checkbox to I/O animation files
  • Cull empty vertex weights from vertex groups automatically
  • Make the culling limit for vertex weights configurable
  • (A big one!) Add option to automatically adjust shader names to reflect the number of vertex groups are in the model - should significantly reduce the occurrence of vertex buffer misalignment in-game

Blender Tools for DSCS v0.1.1

05 Dec 00:19
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Bugfix release, including:

  • Normals are now fixed for both import and export (hopefully)
  • Bounding boxes are now correctly calculated
  • Bounding spheres are calculated consistently with the original models (although these spheres may be incorrect)
  • Animated translations and scales now use LERP interpolation
  • Additional small fixes

Blender Tools for DSCS v0.1

23 Sep 22:43
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The first full release of the tools, featuring a lot of bugfixes over the alpha releases. This version of the tools should have the minimal set of features for general model export, and includes a new importer for Megido 72.

v0.1-alpha.5

20 Aug 21:04
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v0.1-alpha.5 Pre-release
Pre-release
  • Large number of bugfixes
  • Support for camera import / export
  • Support for light import / export
  • Better handling of materials and material custom properties
  • Better handling of mesh custom properties
  • Vertex merging on import to create a closer-to-manifold mesh
  • (Hopefully) fixed the Explosive Mesh bug

v0.1-alpha.4

22 Mar 00:10
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v0.1-alpha.4 Pre-release
Pre-release

Model export now much better supported. Animation import and export also added. As usual, lots of bugfixes.
There are still several features missing that are required for a full release, but this pre-release makes model export much easier.
Check the wiki for basic instructions on performing a successful export of models and animations.

Blender Tools for DSCS v0.1-alpha.3

06 Dec 13:43
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Pre-release

Many bugfixes over the previous release. Includes source code for animation readers, but does not import animations yet.
Adds experimental PS4 support - there will be some import failures (please report).

Update: bugfix for the skelreader not exporting total file size correctly

Blender-Tools-For-DSCS-v0.1-alpha.2

14 Oct 20:45
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Pre-release

Several bugs fixed and support for shader copying added (no use within Blender itself)

Blender-Tools-for-DSCS-v0.1-alpha.1

11 Oct 14:29
87facd4
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Pre-release

Initial preview release.
There is a known bug where Blender will incorrectly re-calculate the required normals; but this can in principle be fixed inside Blender by copying normals from one mesh to another.