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Blender Tools for DSCS v0.2

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@Pherakki Pherakki released this 30 Mar 18:40
· 26 commits to develop since this release
15c8a5f
  • Many bugfixes
  • 900% (yes, not 90%) speedup on model export by making the vertex-splitter dramatically more efficient
  • Better handling of animation names (automatically removes/inserts the connecting "_" between the overlay name and model name)
  • Significantly better animation interpolation for export
  • Remove Modelling/Animation/QA modes, replace with just a checkbox to I/O animation files
  • Cull empty vertex weights from vertex groups automatically
  • Make the culling limit for vertex weights configurable
  • (A big one!) Add option to automatically adjust shader names to reflect the number of vertex groups are in the model - should significantly reduce the occurrence of vertex buffer misalignment in-game