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Workaround for issue 65: Audio does not resume after it has been suspend... #68

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merged 1 commit into from
Jun 24, 2014

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besbes
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@besbes besbes commented Jun 24, 2014

Workaround for issue 65: Audio does not resume after it has been suspended by iOS (iPhone 5s & iOS 7.1)

#65

@@ -218,7 +218,9 @@ - (void) setInterrupted:(bool) value
{
if(nil != suspendStatusChangeTarget)
{
objc_msgSend(suspendStatusChangeTarget, suspendStatusChangeSelector, interruptLock);
void (*suspendStatusChange)(id, SEL, bool);

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This should be BOOL.

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Oh looks like bool is used all over the place. Is there a reason for this?

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bool is used all over OALSuspendHandler.m so I think it's reasonable to stick with that. If it's changed it should be changed everywhere.

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I used bool originally because it's part of the c99 spec.

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But this is Objective-C?

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Yeah. ObjC allows either (they both resolve to the same type and value on all architectures).
If I were to do it over I'd use BOOL to stay with the established convention (which predates C99, when there was no official bool type). I think it's better to be consistent, and would rather switch everything from one convention to the other at once rather than piecemeal (for example, ObjectAL still uses the old style of naming ivars and declaring properties).

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Looks good to me. :shipit:

kstenerud added a commit that referenced this pull request Jun 24, 2014
Workaround for issue 65: Audio does not resume after it has been suspend...
@kstenerud kstenerud merged commit cd6387d into kstenerud:master Jun 24, 2014
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3 participants