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Workaround for issue 65: Audio does not resume after it has been suspend... #68

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Jun 24, 2014
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4 changes: 3 additions & 1 deletion ObjectAL/ObjectAL/Session/OALSuspendHandler.m
Original file line number Diff line number Diff line change
Expand Up @@ -218,7 +218,9 @@ - (void) setInterrupted:(bool) value
{
if(nil != suspendStatusChangeTarget)
{
objc_msgSend(suspendStatusChangeTarget, suspendStatusChangeSelector, interruptLock);
void (*suspendStatusChange)(id, SEL, bool);

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This should be BOOL.

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Oh looks like bool is used all over the place. Is there a reason for this?

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bool is used all over OALSuspendHandler.m so I think it's reasonable to stick with that. If it's changed it should be changed everywhere.

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I used bool originally because it's part of the c99 spec.

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But this is Objective-C?

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Yeah. ObjC allows either (they both resolve to the same type and value on all architectures).
If I were to do it over I'd use BOOL to stay with the established convention (which predates C99, when there was no official bool type). I think it's better to be consistent, and would rather switch everything from one convention to the other at once rather than piecemeal (for example, ObjectAL still uses the old style of naming ivars and declaring properties).

suspendStatusChange = (void (*)(id, SEL, bool))[suspendStatusChangeTarget methodForSelector:suspendStatusChangeSelector];

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Here too

suspendStatusChange(suspendStatusChangeTarget, suspendStatusChangeSelector, interruptLock);
}
}
}
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