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Update 5.2 from master #142
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Bring UE5.2 to master
This should allow more than 2 peers to connect to the SFU without having Unreal Engine crash from stream channels being double-assigned. This addresses: #62
* Adding settings panel page * Adding settings panel image
Add relative links, move sections to be more logical, format intro text. Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
* support customizing styles through UI API * do not apply styles automatically in constructor * do not apply styles automatically in constructor for stresstest * move light/dark mode palette change code to PixelStreamingApplicationStyle * Renamed updateColors / onUpdateColors -> setColorMode / onColorModeChanged
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
* Fix preventing the player id from being overwritten when sending player messages. This is kind of a nasty exception for when the SFU sends it's data channel negotiations.
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
Signed-off-by: Luke Bermingham <1215582+lukehb@users.noreply.github.com>
* Expose sendUIInteraction function * Update documentation * Support sending console commands * Rename sendUIInteraction -> emitUIInteraction to match UE 5.1 function naming * Rename sendConsoleCommand -> emitConsoleCommand to match UE 5.1 function naming * API for registering UE response listener * Mark addResponseEventListener and removeResponseEventListener public to match other API functions
* move registerLockedMouseEvents and registerHoveringMouseEvents to MouseController * add a utility that keeps track of registered event handlers for easy unregistering * fix stream handler name MoveMouse -> MouseMove * support unregistering gamepad events * support unregistering keyboard events * support unregistering mouse events * support unregistering touch events * unregister input event handlers before registering new ones * configurable keyboard/mouse/touch/gamepad support * start/stop game pad polling on config enable/disable * UI: add user input config to Settings menu * added config flag EnableXRControllerInput for enabling/disabling XR controller messages * added the new config flags to documentation * smaller version of the settings panel image to better match the old image resolution * Simplify input flag naming. Separate input toggles into new section in the settings panel
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