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PlayerHook.cs
Erik edited this page Apr 22, 2019
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- Hook() - Initializes the baseline values of the player's components
- None
- PlayerTemplate - The template that defines the Player's baseline values
Initializes the baseline values of the Player's components.
Script Documentation
General Scripts
Generic Character Scripts
Enemy Scripts
Player Scripts
Erik's ongoing laundry list of TODOs that he doesn't want to create issues for